
Amalgam
Amalgams are grotesque and nightmarish undead constructs, a horrific fusion of multiple corpses and dark magic. These abominations are easy to recognize due to their body swollen and bloated from the sickening union of flesh and decay. Pieces of dismembered limbs and mismatched body parts jut out at odd angles, held together by taut, necrotic sinews that seem on the verge of tearing apart at any moment. The Amalgam's lumbering movements are slow but unyielding, causing the very ground to tremble beneath its immense weight. The scent of death and decay hangs heavily around it, a macabre reminder of its unholy origins.
Type
Undead
Number
1
Awareness
20
Endurance
40
Athletics
60
Health
7
Hit Location
Humanoid (Head)
Armor
1 (Chest)
Combat Skill
40
Magic Resistance
30
Spoils
Spoils table
After level 5:
+3 Health, +D4 damage, +1 Armor (all body parts except chest)
After level 10:
+D6 damage, +10 Combat Skill
Gruesome Slam(Physical)
Roll: 1-2The Amalgam swings one of its massive limbs at a target in a brutal, sweeping motion, dealing D8 Bludgeoning damage.
Necrotic Burst
Roll: 3-4The Amalgam's decaying flesh pulses with necrotic energy as it releases a burst of dark power. All creatures in the room must succeed on an Endurance check or take D6 Necrotic damage.
Dismembering Strike(Physical)
Roll: 5-6The Amalgam focuses its assault on a single target, attempting to tear them apart. It makes a melee attack against the target, dealing D10 Slashing damage. If the attack hits, the target must succeed on an Athletics check or be knocked Prone and Entangled as the Amalgam's gnarled appendages ensnare them.