Flesh Giant

Flesh Giant

Description

The Flesh Giant looms across the Bonefields as a towering and grotesque humanoid, a monstrous colossus crafted from the twisted amalgamation of flesh and bone. Its massive form rises high, towering above the remnants of the necropolis. The Flesh Giant's body is a patchwork of stitched-together limbs and malformed appendages, its grotesque appearance twisted into a horrifying semblance of humanity. It is unknown if this creature was the result of conscious efforts to make a terrible guardian, or just another necromantic mishap. Regardless of its origins, the Flesh Giant's thunderous footsteps shake the Bonefields, leaving devastation in their wake as the monstrous colossus strides forward with relentless, if unknown, purpose.

Statistics

Type

Undead

Number

1

Awareness

30

Endurance

60

Athletics

80

Health

10

Combat Information

Hit Location

Humanoid (Head)

Armor

1 (All body parts)

Combat Skill

60

Magic Resistance

80

Spoils

1 roll on the Valuable table, 1 roll on the Precious table

Traits
UndeadRuthlessness (1)HorrifyingSavage
Level Adaptation

After level 5:

+D10 damage, +10 Combat Skill

After level 10:

+10 Health, +D6 damage, +10 Combat Skill

Actions

Bone Shatter(Physical)

Roll: 1

The Flesh Giant swings one of its massive limbs in a devastating arc, targeting all creatures within reach. The attack deals 2D10 Bludgeoning damage to targets hit by it.

Rend and Tear(Physical)

Roll: 2

The Flesh Giant rends its opponents with its jagged fingers, striking with brutal force. It makes two melee attacks against a single target within reach. Each successful hit deals D8 Slashing damage.

Flesh Hurl

Roll: 3

The Flesh Giant tears a chunk of rotting flesh from its own body and hurls it at a target. The target must make a Dodge check, taking 2D6 Bludgeoning damage on a failed check, or D6 damage on a successful one.

Bone Storm(Magical)

Roll: 4

The Flesh Giant unleashes a whirlwind of bone shards and necrotic energy around itself. Each creature in that area must make an Endurance check, taking 2D8 Necrotic damage on a failed check, or D8 damage on a successful one.

Regenerative Surge

Roll: 5

The Flesh Giant channels dark energies to mend its wounds, regaining D10 Health.

Gravequake

Roll: 6

The Flesh Giant slams its massive fists into the ground, causing a shockwave of necrotic energy. Each creature in that area must make an Athletics check, taking 2D6 Necrotic damage and being knocked Prone on a failed check, or D8 damage and not being knocked Prone on a successful one.