
Infernal Tormentor
The Infernal Tormentor, a malevolent entity of raging flames and smoldering fury, stands as an embodiment of the demonic infernal planes. With ever-shifting forms that mirror the intensity of its inner fire, this Overseer scorches the battlefield with searing fire-based assaults, conjuring molten projectiles that rain down upon foes. Its unbridled fury allows it to unleash devastating melee strikes that cleave through armor and courage alike.
Type
Demon
Number
1
Awareness
70
Endurance
50
Athletics
60
Health
15
Hit Location
Humanoid (Head)
Armor
1 (All body parts)
Combat Skill
60
Magic Resistance
50
Spoils
1 roll on the Valuable table, 1 roll on the Precious table
After level 5:
+D6 damage, +1 Armor (all body parts)
After level 10:
+D6 damage, +10 Combat Skill
Inferno Rain(Magical)
Roll: 1The Infernal Tormentor conjures a storm of molten projectiles that rain down upon all characters. Each creature in the room must make a Dodge check, taking 2D10 Infernal damage on a failed check, or half as much on a successful one.
Burning Grasp(Physical)
Roll: 2The Infernal Tormentor reaches out with its fiery claws, making a melee attack that deals D8 Infernal damage. The target must make an Athletics check or be grappled by the Tormentor's burning grasp, becoming Entangled. The target takes D6 Fire damage at the start of each of its turns while grappled.
Infernal Shapechange
Roll: 3The Infernal Tormentor shifts its form, becoming Immune to Fire damage and Resistant to Bludgeoning, Piercing, and Slashing damage for 2 rounds.
Fiery Eruption(Magical)
Roll: 4The Infernal Tormentor releases a burst of fiery energy, creating a cone of searing flames in front of it. Each creature in the room must make a Dodge check, taking 3D6 Fire damage on a failed check, or half as much on a successful one.
Infernal Wrath(Physical)
Roll: 5The Infernal Tormentor channels its rage into a single devastating attack. On a hit, the target takes 2D10 Infernal damage and is knocked Prone.
Hellfire Nova(Magical)
Roll: 6The Infernal Tormentor unleashes a nova of hellfire, engulfing everything within the room. Each creature must make a Dodge check, taking D8 Fire damage and D8 Infernal damage on a failed check, or half as much on a successful one.