
Sir Karthas, Last of the Necrolords
A minor Vaelorian royal (and one of the last sapient remainders of his culture), Karthas grieves for what he has personally lost–and for what the new masters of the necropolis have taken from him.
Type
Undead
Number
1
Awareness
30
Endurance
40
Athletics
30
Health
12
Hit Location
Humanoid (Head)
Armor
1 (All body parts)
Combat Skill
40
Magic Resistance
40
Spoils
Spoils table
Tense Diplomacy
At the end of every round, make an Impossible Reason check. On a success, the fight ends and Sir Karthas yields.
After level 5:
-
After level 10:
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O Shadows Of A Thousand Graves, Come To Me(Magical)
Roll: 1-2Sir Karthas dredges up ghosts like sediment. Succeed on an Easy Magic Resistance check or suffer D4 Necrotic damage and become Dazed and Frightened until the end of the round.
As The Blacksmith Beats The Steel(Physical)
Roll: 3-4Sir Karthas lays into you, substituting finesse for raw power. He makes a melee attack, dealing 3D6 Bludgeoning damage on a hit. If this hits you more than once during the same round, on each subsequent hit you must make a Demanding Endurance check or be knocked Prone.
The Aeons Whirl And Yet I Remain
Roll: 5-6Sir Karthas ruminates on his place in the universe. He recovers 1 Health and adds D6 Arcane damage to his next attack.