Sir Karthas, Last of the Necrolords

Sir Karthas, Last of the Necrolords

Description

A minor Vaelorian royal (and one of the last sapient remainders of his culture), Karthas grieves for what he has personally lost–and for what the new masters of the necropolis have taken from him.

Statistics

Type

Undead

Number

1

Awareness

30

Endurance

40

Athletics

30

Health

12

Combat Information

Hit Location

Humanoid (Head)

Armor

1 (All body parts)

Combat Skill

40

Magic Resistance

40

Spoils

Spoils table

Traits
UndeadRuthlessness (2)Tense Diplomacy
Unique Traits

Tense Diplomacy

At the end of every round, make an Impossible Reason check. On a success, the fight ends and Sir Karthas yields.

Level Adaptation

After level 5:

-

After level 10:

-

Actions

O Shadows Of A Thousand Graves, Come To Me(Magical)

Roll: 1-2

Sir Karthas dredges up ghosts like sediment. Succeed on an Easy Magic Resistance check or suffer D4 Necrotic damage and become Dazed and Frightened until the end of the round.

As The Blacksmith Beats The Steel(Physical)

Roll: 3-4

Sir Karthas lays into you, substituting finesse for raw power. He makes a melee attack, dealing 3D6 Bludgeoning damage on a hit. If this hits you more than once during the same round, on each subsequent hit you must make a Demanding Endurance check or be knocked Prone.

The Aeons Whirl And Yet I Remain

Roll: 5-6

Sir Karthas ruminates on his place in the universe. He recovers 1 Health and adds D6 Arcane damage to his next attack.